![]()  | 
  
    (C++)
    1.0.0
    
   A multi-platform, modular, universal engine for embedding advanced AI in games. 
   | 
 
This is the complete list of members for grail::IReasonerChangeObserver, including all inherited members.
| OnReasonerSet(AIEntity &entity, Reasoner *newReasoner)=0 (defined in grail::IReasonerChangeObserver) | grail::IReasonerChangeObserver | pure virtual | 
| ~IReasonerChangeObserver()=default (defined in grail::IReasonerChangeObserver) | grail::IReasonerChangeObserver | virtual |