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(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::BehaviorSequence, including all inherited members.
| AddBehavior(ConstructorArguments &&... constructorArguments) | grail::BehaviorSequence | inline |
| Behavior() (defined in grail::Behavior) | grail::Behavior | |
| Behavior(const Behavior &)=default (defined in grail::Behavior) | grail::Behavior | |
| Behavior(Behavior &&)=default (defined in grail::Behavior) | grail::Behavior | |
| BehaviorSequence(std::size_t expectedSequenceSize=3) | grail::BehaviorSequence | |
| BehaviorSequence(const BehaviorSequence &other)=delete (defined in grail::BehaviorSequence) | grail::BehaviorSequence | |
| BehaviorSequence(BehaviorSequence &&other)=default (defined in grail::BehaviorSequence) | grail::BehaviorSequence | |
| Finish(AIEntity &owner, const BehaviorStatus status) override final | grail::BehaviorSequence | virtual |
| GetName() const (defined in grail::Behavior) | grail::Behavior | virtual |
| GetStatus() const | grail::Behavior | |
| IsFinished(const AIEntity &owner) const override final | grail::BehaviorSequence | virtual |
| IsInterruptible() const override | grail::BehaviorSequence | virtual |
| IsLegal(const AIEntity &owner) const override | grail::BehaviorSequence | virtual |
| operator=(const BehaviorSequence &other)=delete (defined in grail::BehaviorSequence) | grail::BehaviorSequence | |
| operator=(BehaviorSequence &&other)=delete (defined in grail::BehaviorSequence) | grail::BehaviorSequence | |
| operator=(const Behavior &)=delete (defined in grail::Behavior) | grail::Behavior | |
| operator=(Behavior &&)=delete (defined in grail::Behavior) | grail::Behavior | |
| Start(AIEntity &owner) override final | grail::BehaviorSequence | virtual |
| Update(AIEntity &owner, float deltaTime) override final | grail::BehaviorSequence | virtual |
| ~Behavior() (defined in grail::Behavior) | grail::Behavior | virtual |
| ~BehaviorSequence() override=default (defined in grail::BehaviorSequence) | grail::BehaviorSequence | virtual |