(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
C45IterationParameters.h
1 #ifndef GRAIL_C45_ITERATION_PARAMETERS_HPP
2 #define GRAIL_C45_ITERATION_PARAMETERS_HPP
3 
4 #include "Dataset.hh"
5 #include "C45SingleIterationResult.h"
6 
7 namespace grail
8 {
9  namespace simulation
10  {
13  {
15  C45IterationParameters(Dataset* dataset, std::vector<C45SingleIterationResult>& baseResults);
16 
17  Dataset* dataset;
18  std::vector<C45SingleIterationResult> results;
19  };
20  }
21 }
22 
23 #endif //GRAIL_C45_ITERATION_PARAMETERS_HPP
Definition: Dataset.hh:20
The whole class should be INTERNAL; part of the private interface.
Definition: C45IterationParameters.h:13